
Game Development with Godot 4: A First Course
From your first node to a finished point-and-click adventure with Popochiu.
Learn Godot properly, then make a point-and-click adventure: rooms, hotspots, inventory puzzles, dialogue and a boss fight, all in one running example.
Free. No sign-up. Unofficial guide, Edition 1 (2026). The book is also on GitHub.
What you will learn
- Godot 4 and GDScript from the ground up
- 2D basics, physics, user interface, animation, audio and saving
- Installing Popochiu and how it is built
- Rooms, characters, props, hotspots, inventory and puzzles
- Dialogue trees, cutscenes, mini-games and a boss fight
- Polish, testing and exporting your adventure
Who it is for
Beginners who want to make point-and-click adventures with the Popochiu plugin.
What is inside
- Every code block was run and checked: zero errors
- Appendices: GDScript reference, shortcuts, an error-message dictionary, answers, glossary, and the full Weird Hotel script listings
Contents
Every chapter opens in your browser. Pick one to start reading.
Part I: Foundations
Part II: Making 2D Games
Part III: Point-and-Click Adventures with Popochiu
These books are free, no strings. If you would like to say thanks, you can buy me a coffee.